Sunday, June 17, 2012

Seven Gamma-related Odds and Ends for Inspiration

I've been working on some more GWW ideas, but they're not quite ready for posting. In the mean time, here's a few post-apocalyptic items to feed your gaming ideas:

1. Nerd-haven blog io9.com has a great post debunking (ha!) purported security of on underground bunkers. There's a few thoughts to take away from it, including this little nugget:
And then there would be the threat of other survivors — once all the local Wal-Mart, Target, and sporting goods stories have long since been picked clean, the roaming scavengers would regard any remaining shelters as a major jackpot.

Anyone searching through rural areas of Tennessee, Pennsylvania, Utah, and Texas (areas with a high proportion of these bunkers) could simply canvass the area with a metal detector, since these bunkers include EMP shielding, which requires a metal lattice. Construction contractors that worked on the bunkers, regardless of the confidentiality standards held during the building process, will also know the specific location of bunkers in the area. So the people inside the bunkers could easily become sitting ducks, waiting for a series of assaults from other survivors.
This seems like good fodder for a raiding party adventure. In Gamma World War it would likely be the mutants turning the tables on the valids (who typically prey on the mutated hordes for experiments). So this gave me some ideas for a variety of mission types, including rescues, reprisals, and yes, the ever-essential supply raids. Maybe even a few pure-strain-on-pure-strain attacks (drill-tank attacks between subterranean fortresses!).


Anyway, be sure to check it out as the article is, in fact, filled with similar ideas for other scenarios.

2. Also, if you're looking for some images of ruined or foreboding environments (GM screen art?) for your campaign, I added a new tag "background" over at the Gamma World War tumblr. This includes older images from the blog too.

3. Remember that Mars Attacks comic is coming out next Wednesday! Looks like fantastic war-of-the-wrecked-worlds mayhem:

4. Speaking of unwelcome visitors, the apocalyptic alien invasion show Falling Skies returns tonight. Rumor mill says the aliens are now 100% focused on exterminating the humans!


If you were looking for material to fill out your campaign, there's a Falling Skies wiki and comic to pull from. Between 'Mars and 'Skies, I've found a good mix of inspiration for GWW's own alien invaders.

5. Fantasy Flight Games (based here in my home town!) is currently producing a line of pre-painted plastic minis for their Arkham Horror game, including this great series of monsters that are waiting to terrorize your PCs. Or maybe they ARE the PCs:

6. While we're on the subject of monsters and mutants, check out this REAL tarantula infected with some sort of fungus that gives it antlers:

Stat this guy up (and enlarge by a factor of at LEAST x5 for your next game! I call him "Tarantlera". (P.S. click to enlarge, I made it smaller 'cause it's kinda' icky. P.P.S. By the time your players figure out how to pronounce "Tarantlera" their PCs will already be dead.)

7. Finally, this is just a fun article about illustrator Ken Kelly who did some of extraordinary work for the Micronauts toy line packaging back in the 80s. Apparently one of his best-loved pieces, Antron, was lost for ages. His work inspired the new evolutionaries for GWW. These guys have GAMMA written all over them:




UPDATE: Gah! How could I forget that Pitford: Gateway to the Ruins for Mutant Epoch is now out. Better make that EIGHT Odds and Ends then!

2 comments:

  1. Any idea which episodes the Star Trek backgrounds are from?

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  2. Robo, I can't recall exactly, but Startrekanimated.com has them all listed.

    ReplyDelete