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| "Zodanga, the predator city. Moving, devouring, draining Barsoom of energy and life." --Tars Tarkas |
The city of Zodanga as portrayed in the film John Carter makes for one hella huge war machine! The John Carter wiki calls it a "walking refinery" which is a good start if you want to make a carnivorous metal monster.
In the movie, the city moves in an undulating, centipedal fashion atop dozens of enormous fingered-foot gear. Every mile, it's stirring up a dust cloud as it claws its way across Mars' arid landscape. With the Martian surface being marred with craters, canyons, and canals, the city's tapdancing spine could also act as a land bridge, allowing it virtually limitless passage. I imagine anything that lies in it's path is summarily rendered to rubble--including enemy settlements.
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"Nothing speaks more powerfully than pictures and to see a city moving across the landscape, leaving a scar in its wake--it's ugly, and nothing says 'bad guy' faster than that."
--Andrew Stanton (Director, John Carter) |
While the city doesn't seem to have any sort of (giant) primary weapon (unless you count it's feet, which is more like force of nature!) but it does carry a formidable complement of airships atop it's launch deck.
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John Carter: "That doesn't look like a fair fight."
Tars Tarkas: "Zodanga never fights fair."
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Airships are armed with a variety of short-range radium cannons for ship-to-ship, broadsides-style combat. According to the film there's also a fairly healthy number of soldiers (air marines?) aboard for when things get dicey and they need to overtake a captured vessel.
I'd wager there's probablly plenty of radium cannons (short-and long-range) mounted to the city itself, turning it into a mobile fortress of sorts.
Funny thing--after seeing Zodanga on the big screen last year, I was instantly reminded of the cover of Epsilon Cyborgs:
Though that looks a little like an evil cruise ship with giant tank treads, it's still pretty badass! For a Gamma World or Mutant Future campaign, Zodanga would make one awesome hideout for an evil sorcerer or a formidable clan of wasteland thugs.
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